I'm a player in a friend's GURPS 4e campaign. It's a system that's always piqued my curiousity - I've always liked the 3d6, bell-curve mechanic and the basics of the game system. And, I'm a closet The Fantasy Trip fan, which I think is a brilliant dungeoncrawling/miniature-focused rpg system.
I don't think I could ever run GURPS - I'm too entrenched and familiar with d100 systems to really take the time to digest it. And, my general preference is to use systems that don't emphasize as much realism and granularity. But, I'll certainly play it and get enjoyment out of it.
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